Water and Agriculture Observatory Water and Agriculture Observatory Water Management and Planning Decision Support Platform

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Observatory Layers

Observatory Layers

Manage visibility & styles

Basins
Sub-basins
Rivers
Dams
Dam Watersheds
Dam Watershed Rivers
Isohyetal map
ET0 map
Temperature map
Solar radiation map
Wind speed map
Atm. pressure map
Aquifer
LSI Perimeter
Country
Regions
Provinces
Communes
Cities
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Navigation

Scenarios Management

Browse the game state, manage visibility, and work through assets, resources, and overlays from one structured panel.

Scenario & Session

Game setup

Select the scenario, session, and active year before using the map tools below.

Boundary tools

Control the scenario boundary and import or edit it when needed.

Flows & overlays

Reveal water and energy fluxes, then refine which flows should remain visible.

Assets

Visibility & editing

Turn asset layers on, choose how they render, and access editing tools.

Asset catalog

Open categories first, then drill into each asset type and its individual records.

Assets to show
Browse by asset family first, then expand each type to reveal its individual mapped records.
Water assets Storage, treatment, conveyance, and supply infrastructure.
Energy assets Production plants and the grids that connect them.
Industrial assets Factories and industrial activity zones.
Agricultural assets Farms, irrigation systems, and agri-food production sites.
Urban assets Cities, villages, and settlement infrastructure.
Tourism & recreation Hotels, parks, golf, and visitor-oriented sites.
Ecosystem infrastructure Restoration, habitat, wetland, and environmental flow assets.
Resources

Visibility & editing

Control resource nodes, labels, and display mode from one place.

Resource catalog

Browse resource families first, then expand each type to inspect individual entries.

Resource types to show
Open a family to filter its resource types. Monitoring tools are kept separate from mapped resource classes.
Weather stations and their influence radius.
Water resources Aquifers, rivers, springs, lakes, and rainfall land.
Agriculture resources Managed fertile land and production-related areas.
Ecosystem resources Natural ecosystems, forests, and wetlands.
Extra Layers

Overlay sources

Attach external GIS layers and keep them grouped separately from gameplay data.

No extra layers added yet

Basemaps
Base Map
OpenStreetMap
ESRI
Google

Digitize Scenario Boundary

Click on the map to create boundary vertices. Double-click to finish.

Digitize Map Layer

Click on the map to create layer geometry. Double-click to finish.

Digitize Game Asset

Click on the map to create asset. Use point for buildings, polygon for areas.

Asset Icon

Geometry type is automatically set based on asset type

Select a session first to see available players

Resource Capacity & Quality

Digitize Resource Node

Click on the map to create a resource node. Use point for source, polygon for resource areas.

Select the geometry type for this resource node

Scenario Information

Created on
Last updated
Default zoom level
Max players
Max turns
River flow
Groundwater level
Public scenario

Storage Asset Editor

Dam Data Configuration

Turn-aware

Water allocations, rainfall-runoff assumptions, and balance outputs.

Reservoir Controls

Edit dam operating assumptions

Keep water allocation, storage configuration, watershed inputs, and computed balance indicators aligned without changing the existing dam workflow.

Water allocation Watershed inputs Balance outputs
Loading year information...
Allocated Water Summary
Note: {% trans "This section lists assets and resource nodes that allocate water to this dam for the selected year." %}

Water Allocation

Total Allocated: 0 Mm³
Available for Allocation: 0 Mm³

Calculated Water Balance

Inflows
0 Mm³
Losses
0 Mm³
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0 Mm³
Balance & Outputs
0 Mm³
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0 MWh

Dam Configuration

Basic Information
Hydropower Generation

Rainfall-Runoff modelling

Watershed Information
Precipitation & Evapotranspiration
Runoff Calculation Method
Calculated Results
Save button is disabled because previous year data is required.